Stecken die Bugs denn nun in Lazarus in FPC oder in valgrind ?
Teil vom Ergebnis:
Code: Alles auswählen
==3508== HEAP SUMMARY:
==3508== in use at exit: 690,298 bytes in 8,497 blocks
==3508== total heap usage: 33,456 allocs, 24,960 frees, 3,915,669 bytes allocated
==3508==
==3508== LEAK SUMMARY:
==3508== definitely lost: 2,089 bytes in 10 blocks
==3508== indirectly lost: 6,464 bytes in 326 blocks
==3508== possibly lost: 379,695 bytes in 2,053 blocks
==3508== still reachable: 292,966 bytes in 5,904 blocks
==3508== suppressed: 9,084 bytes in 204 blocks
==3508== Rerun with --leak-check=full to see details of leaked memory
==3508==
==3508== For counts of detected and suppressed errors, rerun with: -v
==3508== ERROR SUMMARY: 6 errors from 3 contexts (suppressed: 136 from 13)