na ja ich hab auch an ganze 2d gedacht über die sdl so simpel wie möglich..
ich hab nun etwas in die fpc.cfg in /etc/fpc.cfg folgendes hinzugefügt um die pfade der units zu integrieren:
-Fi/media/hda5/LinuxCoding/sdljedi/jedi-sdl/sdl/Par
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/sdl/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_Mixer/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_Image/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_Net/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_ttf/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/smpeg/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SFont/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_Sound/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDLMonoFonts/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDLSpriteEngine/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/Cal3D/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/ODE/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDLCtrls/Pas
-Fu/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_flic/Pas
leider bekomme ich compilierfehler :
master@nova:/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDLSpriteEngine/Demos/Oxygene$ fpc -Sd Oxygene.dpr
Free Pascal Compiler version 2.0.4 [2007/02/02] for i386
Copyright (c) 1993-2006 by Florian Klaempfl
Target OS: Linux for i386
Compiling Oxygene.dpr
Compiling ../../Pas/SDLSprites.pas
Compiling /media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDL_Mixer/Pas/SDL_Mixer.pas
Compiling /media/hda5/LinuxCoding/sdljedi/jedi-sdl/smpeg/Pas/smpeg.pas
smpeg.pas(209,1) Fatal: Syntax error, ";" expected but "FUNCTION" found
smpeg.pas(48,13) Fatal: Compilation aborted
Error: /usr/bin/ppc386 returned an error exitcode (normal if you did not specify a source file to be compiled)
master@nova:/media/hda5/LinuxCoding/sdljedi/jedi-sdl/SDLSpriteEngine/Demos/Oxygene$
bei alles möglichen demos kommen irgendwelche fehler..
dieser hier klingt zumindest banal nur ein semikolon vergessen aber sind die sdl units und beispiele von jedi so in ungewöhnlich schlechter qualität? sowas bin ich wirklich nicht von jedi sourcecode gewohnt normalerweise waren die meisten sachen recht super programmiert..